Tyler J. Lamp
Who am I?
I'm an Arizonan designer who has an interest in making various systems interact nicely with people. My experience with video games has influenced and informed my sense of design, as they have taught me to think about what may create an appealing, interactive experience, and what may not. It started with drawing the various characters from Pokemon, but my infautations later expanded to Minecraft, Fire Emblem, and League of Legends. To me, games are essentially a story with interactive elements, which is an integral way for the developers to connect with the target audience. Now, I find myself analyzing these visual aspects I come across in games, along with the more technical ones to figure out what leaves an impact, and what creates a good, enjoyable experience for the end user. During my free time, I enjoy drawing, learning about Unity and Blender, or crafting Minecraft modpacks to play with my friends.
Education & Experience
I earned my bachelors degree in Graphic Information Technology from Arizona State University, where I learned about animation, 3D modelling, and design. I have worked with most of the Adobe Suite to make videos, animations, print materials, and artwork for various college projects. Additionally, I learned a lot about game development and the Unity engine while pursuing a game development certificate. I've worked with multiple groups of people during my classes, creating games, videos, and animations. My time at ASU also included employment as a teachers assistant and grader, where I helped my peers improve by providing assistance and feedback. Other than that, I've dabbled with doing art freelance for fun.